Galaxy Map
Verfasst: Mittwoch 8. April 2020, 14:37
Possibly this is a bug or it might be a feature.
This is how I usually have the galaxy map displayed as it then is illustrated by using color codes and overlays to show white overlays that indicate two things:
1. Which systems show major races
2. Which systems show minor races This is very importants to set up trade routes and also know where to avoid flying through as entering that sector can be perceived as an invasion as all ships at this level have higher hull values, shields, and weapons. Some may be heavy transport vessels.
But if the hand shake icon is selected, I gather it means treaty agreements, then note the white overlay in what may be Cardassian space (or others...I cannot definitively deduce it with a high degree of certainty) well beyond any long range scans. It may be reflective of intelligence reports as well. It may be like early cartography where navigators in their "rutters" would not only draw what they actually saw but speculation or rumor that some people lived in this area of the map, or that something existed there as a phenomena...the stuff of legends like Atlantis or Lemuria.
It seems to be indicating that at certain sectors that there are planets under the control of the Cardassians. Sectors may be upgraded as they are populated or sectors may be within the sphere of influence and currently not colonized...yet as the empire in question may lack sufficient technology to terraform it so it may be colonized. I suspect at high levels many planets can be terraformed...including gas giants. It would add a lot to the mechanics of the game, so seems plausible.
A peculiar aspect is it seems to be a requirement that one type M planet must exist for colonization yet if an M class planet is populated, the very same other classes except gas giants can then be terraformed. That seems to be illogical but may be reflective of a philosophy that at this stage of technology, at least one M class planet is required.
Note that some aquatic races have water worlds which you can invade but not colonize on your own...at least yet. So even though it's well past 200+ turns, many primary sectors of your sphere of influence are unpopulated.
This is how I usually have the galaxy map displayed as it then is illustrated by using color codes and overlays to show white overlays that indicate two things:
1. Which systems show major races
2. Which systems show minor races This is very importants to set up trade routes and also know where to avoid flying through as entering that sector can be perceived as an invasion as all ships at this level have higher hull values, shields, and weapons. Some may be heavy transport vessels.
But if the hand shake icon is selected, I gather it means treaty agreements, then note the white overlay in what may be Cardassian space (or others...I cannot definitively deduce it with a high degree of certainty) well beyond any long range scans. It may be reflective of intelligence reports as well. It may be like early cartography where navigators in their "rutters" would not only draw what they actually saw but speculation or rumor that some people lived in this area of the map, or that something existed there as a phenomena...the stuff of legends like Atlantis or Lemuria.
It seems to be indicating that at certain sectors that there are planets under the control of the Cardassians. Sectors may be upgraded as they are populated or sectors may be within the sphere of influence and currently not colonized...yet as the empire in question may lack sufficient technology to terraform it so it may be colonized. I suspect at high levels many planets can be terraformed...including gas giants. It would add a lot to the mechanics of the game, so seems plausible.
A peculiar aspect is it seems to be a requirement that one type M planet must exist for colonization yet if an M class planet is populated, the very same other classes except gas giants can then be terraformed. That seems to be illogical but may be reflective of a philosophy that at this stage of technology, at least one M class planet is required.
Note that some aquatic races have water worlds which you can invade but not colonize on your own...at least yet. So even though it's well past 200+ turns, many primary sectors of your sphere of influence are unpopulated.