Your typical newbie questions... And some more :)
Verfasst: Donnerstag 29. September 2016, 06:28
Hi,
First of all, I have to thank you for this game! It brings me back to the times of MOO and Galactic civilizations
I wonder though, I have read that the AI gets only resources bonus on higher levels... Is it still true? (for example in galactic civilizations they received OP production and research bonuses which made it really sadistic on higher difficulties) Although it would be interesting if there was a difficulty with good AI, but no real bonuses
I wonder, how do I get minor races to join me? I have no problem with getting them on devoted relations, but they don't want to join me even for 2000 titanium :'( while AI doesn't seem to have any problems with it.
How is maneuverability compared to brute force? I have never really needed maneuverable ships as the Omega Alliance, but for example as the traders, I will probably have not too much of a choice... So far I have never been outmanoeuvred in the battle though, the brute force always won in the auto battles (after all, android doesn't offer a manual battle yet)
What does GNP mean in the overall rating?
And now several feedback things.
When you are buying class equipment, it always says if you want to buy equipment one class higher than you are buying. So if you are buying class 1 mass replicators, it asks "Do you want to buy class 2 mass replicators? It will cost 1501 credits." For example.
What does the No maintenance special tech do? When I researched it, I imagined that my upkeep costs would be 0. But apparently it decreases only maintenance costs for the structures... which was kinda unclear though.
What does the ship speed +1 special tech do? From what I have thought, it would boost any ships... But the speed of both current and newly built ships was unchanged.
I wonder, how would you win if you disabled all ways to win? You wouldn't even have total victory, so you would have had a game that is impossible to win? What happens if you have a total victory disabled (you still have other ways to win), but you conquer everyone? Does the game end?
And I kind of wonder, would it be possible (or at least optional) to add to the events that for example colony ship has no orders?
In terms of micro management, in the computer it's not that difficult, because with mouse etc. everything is faster. But with the Android device I really have issues to keep track of this, that and relocation of my ships.
First of all, I have to thank you for this game! It brings me back to the times of MOO and Galactic civilizations


I wonder, how do I get minor races to join me? I have no problem with getting them on devoted relations, but they don't want to join me even for 2000 titanium :'( while AI doesn't seem to have any problems with it.
How is maneuverability compared to brute force? I have never really needed maneuverable ships as the Omega Alliance, but for example as the traders, I will probably have not too much of a choice... So far I have never been outmanoeuvred in the battle though, the brute force always won in the auto battles (after all, android doesn't offer a manual battle yet)
What does GNP mean in the overall rating?
And now several feedback things.
When you are buying class equipment, it always says if you want to buy equipment one class higher than you are buying. So if you are buying class 1 mass replicators, it asks "Do you want to buy class 2 mass replicators? It will cost 1501 credits." For example.
What does the No maintenance special tech do? When I researched it, I imagined that my upkeep costs would be 0. But apparently it decreases only maintenance costs for the structures... which was kinda unclear though.
What does the ship speed +1 special tech do? From what I have thought, it would boost any ships... But the speed of both current and newly built ships was unchanged.
I wonder, how would you win if you disabled all ways to win? You wouldn't even have total victory, so you would have had a game that is impossible to win? What happens if you have a total victory disabled (you still have other ways to win), but you conquer everyone? Does the game end?
And I kind of wonder, would it be possible (or at least optional) to add to the events that for example colony ship has no orders?
In terms of micro management, in the computer it's not that difficult, because with mouse etc. everything is faster. But with the Android device I really have issues to keep track of this, that and relocation of my ships.