Re: Starship Class Names
Verfasst: Sonntag 31. Januar 2021, 12:14
I could create subclasses of starships but as modding is confusing on BotE for Android, I prefer to have one solid version release as I have no idea about new BotE patches and compatibly.
Looking in the military screen with 2100 starships is confusing, so I display say all of a single class. Then if you look at when it was created by turn number. If you then continuously made your starships with the ship designer, likely they advance in attributes strength.
In this way, the human player can ten scrutinize the attributes as they may have made those design changes hundreds of hours prior, but in sap lie time, weeks or months have passed.
This is why having a disciplined subclass design is a large improvement as those are likely the same, and doing that to all empires means that order is uniform across all empires.
Looking in the military screen with 2100 starships is confusing, so I display say all of a single class. Then if you look at when it was created by turn number. If you then continuously made your starships with the ship designer, likely they advance in attributes strength.
In this way, the human player can ten scrutinize the attributes as they may have made those design changes hundreds of hours prior, but in sap lie time, weeks or months have passed.
This is why having a disciplined subclass design is a large improvement as those are likely the same, and doing that to all empires means that order is uniform across all empires.