Troop Unit Size

Benutzeravatar
UesugiKenshin
Admiral
Admiral
Beiträge: 3561
phpbb forum styles
Registriert: Dienstag 31. März 2020, 03:51

Troop Unit Size

Beitrag von UesugiKenshin »

Just to see 4 people to Mars costs 6 billion dollars.

A colony ship can send up to 8 billion to a full terraformed sector.

In the ground invasions, the estimated number of troops to conquer a billion civilians (beside defenses and professional soldiers) is one unit per one billion.

So based on those details and the fact that a fully realized level 6 mechanized armored exoskeleton Omega Da'unor Special Unit can be made from 1 to 8 turns, how many units are in a troop units and based upon level?

Units seem to be the following
Infantry
Specialized infantry
Elite Spec Ops
Mechanized Artillery
Mechanized Infantry or Mechanized Armor
Air units
Minor Race Database http://birth-of-the-empires.de/wiki/ind ... r_(Minors)
Minor Race Ships http://birth-of-the-empires.de/wiki/ind ... nen_Völker
Chrome and Opera autotranslates German.
Benutzeravatar
UesugiKenshin
Admiral
Admiral
Beiträge: 3561
Registriert: Dienstag 31. März 2020, 03:51

Re: Troop Unit Size

Beitrag von UesugiKenshin »

https://www.defense.gov/Experience/Mili ... operations.
Numbers of troops in standard military troop sizes
Type and number of soldiers
Team 4 soldiers
Squad 10 soldiers
Platoon 36 soldiers
Company 200 soldiers
Batalion 1000 soldiers
Brigade 5000 soldiers
Division 15,000 soldiers
Corps 45,000 soldiers
Field Army 90,000 soldiers
Army Group 400,000 soldiers
Army Region 1 to 3 million soldiers.

In Operation Barbarossa in June 1941, the Soviet Red Army alone had 5.5 million soldiers so the equivalent of 2 army regions and comprised of 303 divisions +. That was to defend
196.7 million.

The Axis powers sent in 3 million so 1 army region.
https://en.m.wikipedia.org/wiki/Operati ... barossa%20(German%3A%20Unternehmen%20Barbarossa,to%20repopulate%20it%20with%20Germans.

This remains the largest ground invasion in history. That is a mixed complement of many types of forces like tanks, air support, armored cars on other armored fighting vehicles, artillery, infantry of many types including mortar units, RPGs (rocket propelled grenades and things like claymores and Bangalores, standard infantry, snipers, and shock troops etc.

Figure with futuristic technology that efficiency is significantly coupled with vastly superior offensive and defensive ability to suppress a civilian populace in 2 weeks.

The length of Gulf War 1 was 42 days.
Zuletzt geändert von UesugiKenshin am Samstag 23. Januar 2021, 22:29, insgesamt 4-mal geändert.
Minor Race Database http://birth-of-the-empires.de/wiki/ind ... r_(Minors)
Minor Race Ships http://birth-of-the-empires.de/wiki/ind ... nen_Völker
Chrome and Opera autotranslates German.
Benutzeravatar
UesugiKenshin
Admiral
Admiral
Beiträge: 3561
Registriert: Dienstag 31. März 2020, 03:51

Re: Troop Unit Size

Beitrag von UesugiKenshin »

Let's presume an efficiency rate 10- 100 times greater. Then Omega level 1 and 2 troops Snipers and Troopers as written (though I think it would be wiser to say these are mixed troops of various kinds as one doesn't send one type of unit to wage war). Then likely those are each 2 army regions or 6 million soldiers of various kinds. Those average a lower attack and defensive strengths.
Minor Race Database http://birth-of-the-empires.de/wiki/ind ... r_(Minors)
Minor Race Ships http://birth-of-the-empires.de/wiki/ind ... nen_Völker
Chrome and Opera autotranslates German.
Benutzeravatar
UesugiKenshin
Admiral
Admiral
Beiträge: 3561
Registriert: Dienstag 31. März 2020, 03:51

Re: Troop Unit Size

Beitrag von UesugiKenshin »

So bear with me, then adopting my new paradigm which is more realistic, then you get an increasingly complex composition with level 3, 4, 5, and 6 as the Omega.

The Cartare have different tank brigades and exoskeleton infantry and an air squadron type.

The Rotharians have various air squadrons and helicopters and drones

The Terrans add shock troops and helicopters and light and heavy mechanized artillery.

The Khaorans are the least explained and seem to be purely infantry although they use biological and chemical warfare.

The Heyoun are underpowered droids or bribery units to get the enemy forces to stand down.

But honestly what they all have is a mix and that composition gets more and more powerful including the addition of these forces.
Zuletzt geändert von UesugiKenshin am Samstag 30. Januar 2021, 08:12, insgesamt 1-mal geändert.
Minor Race Database http://birth-of-the-empires.de/wiki/ind ... r_(Minors)
Minor Race Ships http://birth-of-the-empires.de/wiki/ind ... nen_Völker
Chrome and Opera autotranslates German.
Benutzeravatar
UesugiKenshin
Admiral
Admiral
Beiträge: 3561
Registriert: Dienstag 31. März 2020, 03:51

Re: Troop Unit Size

Beitrag von UesugiKenshin »

So ultimately each empire is sending a mixed composition including those named special units, but many unnamed and so as the level increases, so does the overall ability and attribute averages increases too. And those forces are likely in millions as your population is in billions from those inhabited sectors where you deploy them from.
Minor Race Database http://birth-of-the-empires.de/wiki/ind ... r_(Minors)
Minor Race Ships http://birth-of-the-empires.de/wiki/ind ... nen_Völker
Chrome and Opera autotranslates German.
Benutzeravatar
UesugiKenshin
Admiral
Admiral
Beiträge: 3561
Registriert: Dienstag 31. März 2020, 03:51

Re: Troop Unit Size

Beitrag von UesugiKenshin »

When an Omega inhabited sector sends a single level 6 Da'unor Special Unit, it isn't...
6 squads
6 divisions
6 field armies

But likely is a group of six million mixed units (comprised of 2 army regions)but having robust powerful exoskeleton clad fearsome units in the mix besides ordinary soldiers of various kinds, however lacks adequate air support so is weaker than some Cartare and Rotharian Troop types.

Does that make better sense? Otherwise it honestly doesn't make much sense as written.
Minor Race Database http://birth-of-the-empires.de/wiki/ind ... r_(Minors)
Minor Race Ships http://birth-of-the-empires.de/wiki/ind ... nen_Völker
Chrome and Opera autotranslates German.
Benutzeravatar
UesugiKenshin
Admiral
Admiral
Beiträge: 3561
Registriert: Dienstag 31. März 2020, 03:51

Re: Troop Unit Size

Beitrag von UesugiKenshin »

I don't care how badass they are, a group of 90,000 soldiers cannot take out a billion people over an entire sector which is 20 light years in two weeks time. You need some credible numbers even with sci-fi technobabble. And there is no subtraction from the population either so it has to be proportionally small...and reasonably in millions.
Minor Race Database http://birth-of-the-empires.de/wiki/ind ... r_(Minors)
Minor Race Ships http://birth-of-the-empires.de/wiki/ind ... nen_Völker
Chrome and Opera autotranslates German.
Benutzeravatar
UesugiKenshin
Admiral
Admiral
Beiträge: 3561
Registriert: Dienstag 31. März 2020, 03:51

Re: Troop Unit Size

Beitrag von UesugiKenshin »

Example
The Omega have used sabotage to great effect and all professional soldiers, defensive buildings, and starbases and starships in orbit have been eliminated over enemy controlled Sparta held by the Terrans.

The Terran population is 6 billion.
You send 6 level 6 troops of Da'unor Special Units (but those are 6 times 6 million mixed composition soldiers or 36 million to easily take out 6 billion. And it will consistently work. In practice, based on the ground invasion formula, expect 1-2 billion casualties!

On an inhabited sector of 60 billion, you might lose 30 billion if you sent in 15 level 6 units. That would be 15 times 6 million or a ground invasion force of 90 million versus 60 billion.

These figures are entirely without assault ships using torpedoes for bombardment.
Zuletzt geändert von UesugiKenshin am Sonntag 24. Januar 2021, 00:04, insgesamt 1-mal geändert.
Minor Race Database http://birth-of-the-empires.de/wiki/ind ... r_(Minors)
Minor Race Ships http://birth-of-the-empires.de/wiki/ind ... nen_Völker
Chrome and Opera autotranslates German.
Benutzeravatar
UesugiKenshin
Admiral
Admiral
Beiträge: 3561
Registriert: Dienstag 31. März 2020, 03:51

Re: Troop Unit Size

Beitrag von UesugiKenshin »

You get an assault ship escort bonus if attached to your transport for the ground invasion. A single transport will work as above. The issue is too many torpedoes will vaporize the population. I had a situation with 62 billion and 60 billion were killed. You don't want that.

More torpedoes is fine in ship to ship or fleet to fleet combat. It's unwise for bombardment in ground invasions. You might create a special assault ship with very weak torpedoes on purpose or even without them so no true bombardment happens but you still get the combat bonus. I need to test this theory.

Ideally you suppress and have minimal civilian casualties.
Minor Race Database http://birth-of-the-empires.de/wiki/ind ... r_(Minors)
Minor Race Ships http://birth-of-the-empires.de/wiki/ind ... nen_Völker
Chrome and Opera autotranslates German.
Benutzeravatar
UesugiKenshin
Admiral
Admiral
Beiträge: 3561
Registriert: Dienstag 31. März 2020, 03:51

Re: Troop Unit Size

Beitrag von UesugiKenshin »

Where it gets tricky is using level 1 and level 2 units after turn#400 as there may be many civilians in tens of billions against weaker troops. You need a scale for how many level 1 units versus a billion and based on technological development and growth.

It does not seem straight forward and the civilian casualty rate is unprecedented in our history. It should be halved.
Zuletzt geändert von UesugiKenshin am Sonntag 24. Januar 2021, 00:03, insgesamt 1-mal geändert.
Minor Race Database http://birth-of-the-empires.de/wiki/ind ... r_(Minors)
Minor Race Ships http://birth-of-the-empires.de/wiki/ind ... nen_Völker
Chrome and Opera autotranslates German.
Benutzeravatar
UesugiKenshin
Admiral
Admiral
Beiträge: 3561
Registriert: Dienstag 31. März 2020, 03:51

Re: Troop Unit Size

Beitrag von UesugiKenshin »

What you ideally do is send in an occupying force, then swap them out as they did the "heavy lifting" and send in Omega troopers who get a 2+ on domestic morale. You then use those experienced level 6 troops in the next engagement.

Every empire has a morale boosting occupying force that only raises the morale to 100. In troubled places, you don't want sustained occupation.

However, the internment camps for the Omega raise experience to troops. So you balance this out with positive morale buildings.

My Omega inhabited sectors routinely have 200 morale, thus can consistently muster troops and have internment camps and let their experience just increment so they are invincible.
Minor Race Database http://birth-of-the-empires.de/wiki/ind ... r_(Minors)
Minor Race Ships http://birth-of-the-empires.de/wiki/ind ... nen_Völker
Chrome and Opera autotranslates German.
Benutzeravatar
UesugiKenshin
Admiral
Admiral
Beiträge: 3561
Registriert: Dienstag 31. März 2020, 03:51

Re: Troop Unit Size

Beitrag von UesugiKenshin »

Morale boosting troops (only to a maximum of 100 as occupying troops get in fistfights and get drunk and are rowdy so have a negative effect if they stay without positive morale infrastructure).

Rotharians rot_troop3: Taq'riar (Taq'riar) 2+

Terrans con_troop3: Polizeikräfte (Police Forces) 2+
Terrans con_troop1: Sicherheitskräfte (Security Forces) 1+

Heyoun han_troop3: HFA (HFA) 3+ as they are bribing!

Khaoran kha_troop1: Khayrin Krieger (Khaoron Warriors) 2 +
Khaoran kha_troop2: Krieger des Kha'rehc Ordens (Warriors of Kha'rehc Order) 2+

Cartare car_troop1: Cartarer Stoßtruppen (Cartare Storm Troops) 3+
Cartare car_troop3: gepanzerte Security Kommandos (Armored Security Commands) 2+

Omega ome_troop2: Da'unor Trooper (Da'unor Trooper) 2+

These are able to suppress dissent so morale rises to manageable levels.
Minor Race Database http://birth-of-the-empires.de/wiki/ind ... r_(Minors)
Minor Race Ships http://birth-of-the-empires.de/wiki/ind ... nen_Völker
Chrome and Opera autotranslates German.
Benutzeravatar
UesugiKenshin
Admiral
Admiral
Beiträge: 3561
Registriert: Dienstag 31. März 2020, 03:51

Re: Troop Unit Size

Beitrag von UesugiKenshin »

You could have your troops in transports above the surface, and so not have a negative morale check, but then transports while armored and possibly shielded, lack armaments themselves, so need escorts and might be obliterated in a space battle. They are useless in space as there is no boarding of enemy ships.

You want them in a military base on site so they can defend from bunkers or better, and gain experience if possible, but then just counteract negative morale checks with positive morale boosting infrastructure.
Minor Race Database http://birth-of-the-empires.de/wiki/ind ... r_(Minors)
Minor Race Ships http://birth-of-the-empires.de/wiki/ind ... nen_Völker
Chrome and Opera autotranslates German.
Benutzeravatar
UesugiKenshin
Admiral
Admiral
Beiträge: 3561
Registriert: Dienstag 31. März 2020, 03:51

Re: Troop Unit Size

Beitrag von UesugiKenshin »

36 million troops sounds like a lot, but that is nonsense as this is a sector that has 10.0 billion people. That is merely 0.36% of the population as protectors. That is wisdom and pragmatic.

What I like about BotE (there would be a HUGE list) is the military upkeep and recruitment costs make sense. These are a tiny portion of potentially trillions of citizens.

Say six empires each have 255 inhabited sectors on a maximum galactic map and at least 10 billion on each, that equals 2.55E12 for each empire is 2.55 trillion per empire if all are equally balanced. In actuality, at 255 inhabited sectors, not including minors, one might be controlling the fate of 10-20 trillion in one empire and the Omega are controlling the fate of maybe 50-60 trillion in my latest save game.

A Galaxy class starship has a maximum crew of 6000 so in terms of personnel it is like an aircraft carrier crew, but the true costs are in the ship. These are akin to floating cities with every starship down to bare bones scouts scaled proportionally. A scout starship is likely a family as they keep on traveling from the start for likely 200 years in my latest save game. Younger generations learn and take over... as home is a long distant memory. This is likely not some X wing solo fighter.
Minor Race Database http://birth-of-the-empires.de/wiki/ind ... r_(Minors)
Minor Race Ships http://birth-of-the-empires.de/wiki/ind ... nen_Völker
Chrome and Opera autotranslates German.
Benutzeravatar
UesugiKenshin
Admiral
Admiral
Beiträge: 3561
Registriert: Dienstag 31. März 2020, 03:51

Re: Troop Unit Size

Beitrag von UesugiKenshin »

Let's say in a modded BotE, that sabotage doesn't happen at all until maybe turn #500 at the earliest and likely at turn#600 begins, but for sure by turn#700.

This means serious space battles in orbit against defenses and likely one or more warships likely cruiser class minimum. You likely have a fleet with fighter support and a heavy cruiser and a destroyer.

That means that your soldiers got to very trained and working with a transport led by an assault ship doing bombardment based upon IF your empire is allowed to do so. Terrans can't with a big negative morale check.

They have to go in and there likely versus powered up bunkers plus extra defenses with battle tested veteran grim soldiers.

You can't send the minimum and BotE will shine and the Khaoran are ready for some payback as they're tired of being whipping boys.

"At last...GLORY and VICTORY not disgusting assassinations by explosives and stolen starships!"
Minor Race Database http://birth-of-the-empires.de/wiki/ind ... r_(Minors)
Minor Race Ships http://birth-of-the-empires.de/wiki/ind ... nen_Völker
Chrome and Opera autotranslates German.
Antworten

Zurück zu „BotE Android - Questions and Answers“