The Omega Alliance references

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UesugiKenshin
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Re: The Omega Alliance references

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I believe in every advanced save game I used the ship designer to make the most lethal Omega starships I could. This is boosting shields, armor, beam weapons, torpedo tubes and types, to maximal effect. I believe I also did that with all minor race starships. Don't be afraid to experiment.

Note there are limits to the ship designer in-game. To truly create subclasses or generations of Omega starships, you need to mod the ship database for all ships.

I think this is essential. You want to write down the settings before changing them. This makes them more expensive, but when you have millions in the treasury and can rush all production lasting longer than a single turn, who care about the expense? It is irrelevant. You have the best of the best, but be careful as bombardment might disintegrate the enemy.

In all cases, the Omega have very high morale empire-wide. In some earlier games, some minors greatly desire battles and winning them. The Maladan comes to mind. If you fail to conquer as the Omega, you risk rebellion.

Every effort was made to make all needed infrastructure so a utopia was created.
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Re: The Omega Alliance references

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The style in which I play reaps huge profits for the Omega and likely works for any empire. As such, creating the SuperTaxes building would only be detrimental to my plans with very little benefit, thus I would never build that and likely will replace that when modding.

It plausibly might help, but only as an intermediate step which would in level 2 and then level 3 and so forth eliminate what it does in level 1. I would would prefer that if building something as infrastructure, there is an improvement that continues rather than use up a slot.

Example
The internment camps are seriously negative and historically inaccurate as bullying refugees to produce more labor does nothing to enhance soldiering ability. Warfare has changed because long term occupation is detrimental to a long term military presence in a region. It's historically accurate, but extremely ugly, and so I might create levels which transition refugees into full citizenship and political representation and integration into society even as an aspect of serving in the military and in leadership and professional roles.

What human beings think is ugly, may be acceptable systems by interdimensionals or extraterrestrials, and they cannot impose their ethics on us, nor should we impose human ethics on the Omega.

Immediately the idea of a symbiotes/parasite situation seems reprehensible...but do you realize that our enteric nervous system is a function of bacteria living as symbiotes in human beings? Humans are bacterial colonies and not only that, there is evidence that mitochondria arose first in such lifeforms in a rudimentary fashion and then merged with animal life. We could not exist without mitochondria.

Long term use of anything like this, say the Cartare Labor Camps, has the same issues for them that actually would fuel resistance movements and eventual uprisings.
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Re: The Omega Alliance references

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With modding and more technology, it is highly likely that military leadership would insist upon structured joint education so every aspect of being an astronaut...
1. would combine physical fitness and stamina
2. with graduate school education in a variety of fields
3. with comprehensive military training
4. with integration of spousal support systems as lonely bachelors in space is ruinous to morale
5. with continuous integration of drilling of training as an aging professional military force across the ground invasion force and the space crew force.

This means organized central leadership to ensure priority of funding through taxation, but political representation. But each inhabited sector is so FAR AWAY by 20 light years (not including the multiple issues of the 3rd and 4th dimensions) that training has to be domestic.

You would not send all biologists or all physicians or anthropologists or all physicists to one sector of the galaxy for training, right? It would be cost prohibitive. Astronauts are not just soldiers but elite educated citizens. If they are at 40 Eridani, then the military training has to be there as it probably is specialized based on threats in that sector due to proximity of various minor and major species.

Soldiers during wartime might be deployed anywhere, but the best language and cultural training is regional. You want your space crew to warmly be as one with the ground forces and not think of themselves as different branches. This comes up on the Enterprise tv series as soldiers are treated differently and later in subsequent series as integrated in TOS and STTNG and VOY and DS9. So much so that the Security Chief is a bridge officer, not a red shirt.

The time scale greatly varies from years to weeks in BotE and so if it takes 14 turns to get to Lambrecht where the space crew training facility is, and 14 turns back, in the early turns, your crew would be old and not useful as the training was so far away. Whereas later that is not 28 years but 28 weeks away. See?
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Re: The Omega Alliance references

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There always is a balancing act in wargames, and so the Cartare use force to squash dissent, and the Heyoun like English lords bribe weak Scottish aristocrats (but they played the French off versus the English so were playing both sides for survival). The Omega use drugs in the form of tetroin.

A minor race just got subjugated and an effective strategy is feeding them with a good old dose of Valium to pacify them. And if a single dose is effective, use a triple dose as that is even better.

Now all humans while being disgusted when subjugated then revel in the enemy being crushed...
"Wait...we were just the enemies of the Omega which was news to me as we are weak minors or defenseless majors?"

So like I was saying, the people live vicariously through entertainment and conquest, so they revel in the subjugation of others...and have very short memories.
"Hey we lost our autonomy, but isn't victory grand?!?!"

Add positive building morale buildings plus drugs to pacify and victorious conquest and the Omega get a triple dose of morale boosters.
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Re: The Omega Alliance references

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Now it isn't so mysterious that the Omega have 200 morale empire-wide, right?
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Re: The Omega Alliance references

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No empire thinks they are evil, much less malevolent. They justify every course of action as "we are establishing order and removing chaos and improving the lives of other people. Some might call us heroic."

Bullcrap. That is political rhetoric to gain power and wealth. They would despise being exploited and being probed with parasitic symbiotes, but to be fair, that is occurring in a tiny portion as the Vi see most as inferior. They are the antithesis of political correctness. That would be absurd to them. They wouldn't embrace that diversity brings synergistic effects and improves society. Nope, they see that as total nonsense used so the weak latch on to the strong.

If someone spouted that political correctness, they first would presume the speaker was a comedian or worse a lying politician.

Vi leader speaking to his protege "Listen carefully. The Terrans are insane but sincere. Some of their passionate leaders actually believe this nonsense."

Protege "...so when we finally take over, I guess to be "humane" we create millions of lunatic asylums?"

Vi leader "Never use that term. They prefer mental health treatment facilities though no one ever leaves as no one improves. They just go through the motions and drug them."

Protege (nodding) "That makes sense as that is what we employ as a tactic as well."
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Re: The Omega Alliance references

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Omega Strengths and Weaknesses
Strengths :
good production of energy & resources
good intelligence
strong space ships

Weaknesses :

low food production
slowly research
diplomacy broadly undesirable
Overview of differences
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Re: The Omega Alliance references

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I had no trouble racing along and finishing research early by using special research enhancement and lots of research facilities. They just have been scrapped in my advanced turn #400+ save games.

A few times, things got dicey on agriculture and replicators. I overbuild these so it rarely happens. A few times, after an invasion, it also will happen.
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Re: The Omega Alliance references

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http://birth-of-the-empires.de/wiki/ind ... 9Cbersicht
That is an extremely important wiki page and you should study that table as you have to fully cognizant of your limitations and strengths so you can supplement what you cannot naturally achieve. You compensate.
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Re: The Omega Alliance references

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The Heyoun have a lot of advantages but their starships are awful. They would be my last choice and yet, you can easily win with them. You likely would extensively be racing along doing research and extensively are using the ship designer to try to cope and having to have more starships.
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Re: The Omega Alliance references

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It is not just that the Heyoun have weaker starships, but their composition of ships is quite limited. This is bad as that means you are trying to find minor races that are space faring and then using that type of ship as you can't make that type of ship with that attribute. And while you can rush them, those minor races only are from one sector. You would have to use the wrong kind of ship for the job. That is messed up from a military standpoint.

The Heyoun can't make fighters or cruisers! They have no heavy cruisers! They have several kinds of heavy destroyers.
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Re: The Omega Alliance references

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As a tactician and strategist, you got to know what the AI empires can muster. How can fight space battles unless you know what starships the enemy can make? To win, you have to study the German BotE wiki. You are looking for weaknesses of various enemies and exploiting those weaknesses.

And imagine fighting a human foe using the ship designer? This is why subclasses are needed so the AI has a fighting chance to make better starships.

If the enemy can make a better starship, you sure better rush research so you can improve your own and even make a better version that can beat that ship. That ship designer is all important.
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Re: The Omega Alliance references

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Omega commander "I don't get it. All the major species eat plants, even we eat them as decayed humus in the soil. They farm and eat quadrillions of plants, yet they are angry we are symbiotes with species specific to our worlds. The other species aren't good enough for us to merge with their species. What is their malfunction?"
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