Player settings

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UesugiKenshin
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Player settings

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Obviously the difficulty settings are the seemingly first choice you're going to have.
So what are BotE (Birth of the Empires difficulty settings).
http://birth-of-the-empires.de/wiki/ind ... keitsgrade
FFICULTY in Bote.ini : Depending on that AI (Artificial Intelligence) gets advantages especially at credits income - so for human player it's getting more difficultly.

Available values:

BABY = AI gets a disadvantage. (m_fDifficultyLevel = 1.5f;) (until Alpha6.1: 1.0f)
EASY = AI gets no advantages. (m_fDifficultyLevel = 1.0f;) (until Alpha6.1: 0.75f)
NORMAL = AI gets medium advantages, so it's getting hard for a human player. (m_fDifficultyLevel = 0.5f;)
HARD = AI gets a big advance (mostly costs). This is a level for advanced BotE veterans. (m_fDifficultyLevel = 0.33f;)
IMPOSSIBLE = label says all. (M_fDifficultyLevel = 0.2f;)
(Source Code: botf2Doc.cpp)
The baby setting has been eliminated.
Minor Race Database http://birth-of-the-empires.de/wiki/ind ... r_(Minors)
Minor Race Ships http://birth-of-the-empires.de/wiki/ind ... nen_Völker
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Choice of Major Alien Race

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If you were to ask the average player who never played before, they probably would want to be the Terrans if wanting a diplomatic game.
Bild
http://birth-of-the-empires.de/wiki/ind ... föderation
Humans live in a society based on the values ​​of liberty and fairness. Their key strength lies with their efficient and adaptive approach to research, which grants them swift access to new technologies. They also have a highly proficient industrial infrastructure and deep knowledge in raw material extraction, production and supply of energy and vital goods. Their high-end products, however, come at the expense of equally high resource costs. Because of their moral convictions espionage is treated like an orphan most of the times, but they compensate for this deficiency with a strong military. Their ships and commanding officers can fight well individually, as well as in groups.


[2] "Greetings from the Coalition of Planets. We come in peace in the hope of an informative exchange of culture and scientific knowledge. We look forward to diplomatic contact with your people."
But actually, their secret power is research and then diplomacy. They have the fastest research as their diplomacy helps them gain alien race technology, and possibly ship designs...even whole ships! It really unbalances the game.

At the same time, if there are no minor alien races, they are handicapped so not one of the easiest. The first time you play, you could hold down on the names on the left of empires so all are turned off except for Terrans. That is called a sandbox game. Then just explore. They can't attack you, but you can attack the minor alien race's homesectors as they can't leave. If you subvert them through diplomacy, then you take their ships and then use them.

Note that if one of your opponents is the Terran Coalition, they aren't the good guys. The AI will end up playing them in a very malevolent way. Don't be fooled. The AI always becomes evil. They aren't supposed to bombard civilians and use sabotage, but when the AI plays them, they do.
Minor Race Database http://birth-of-the-empires.de/wiki/ind ... r_(Minors)
Minor Race Ships http://birth-of-the-empires.de/wiki/ind ... nen_Völker
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Re: Player settings

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http://birth-of-the-empires.de/wiki/ind ... föderation
Terran Coaltition starships
Bild
This baby purrs and you get it when you gain level 9 tech.
Bild
The Utima One is a dreadnought and takes level 10 tech. It's likely your flagship from which you end up being an admiral in command of a fleet of supporting diverse ships like cruisers, heavy destroyers and fighters.

You can't believe this is a free game. It is so DETAILED. It's amazing. Take your time and learn, but have fun in a sandbox game as the pressure is off and you can just explore.
Minor Race Database http://birth-of-the-empires.de/wiki/ind ... r_(Minors)
Minor Race Ships http://birth-of-the-empires.de/wiki/ind ... nen_Völker
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Re: Player settings

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Okay, we turned off the other rascals...err I mean major alien races and are playing a sandbox game.

How big is the galaxy? Make it huge! You're a peaceful benevolent do-gooder and maybe a bit obtuse and imaging that everybody wants to make friends when you steer right into their homesector. Yeah, right! You will get every kind of response from pure loathing to obsequious lick spittle.

You can set the dimensions so the maximum is 40 long and 40 wide.

Set the number of stars to maximum. That means 40x40 sectors where as many stars will populate the galaxy, and choose irregular so it puts as many as possible. Technically it will be 1600 stars, but inevitable some will be empty space.

Now set the anomalies to 3 percent. These are things like wormholes and nebula.

Then set the major aliens to maximum 100%. (That's 150 of them) and so maybe 1400-1500 stars end up on the map minus 150 populated sectors, plus Earth.
Minor Race Database http://birth-of-the-empires.de/wiki/ind ... r_(Minors)
Minor Race Ships http://birth-of-the-empires.de/wiki/ind ... nen_Völker
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Re: Player settings

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Now turn the random events off as they probably are too hard for you...for now.

Set the expansion rate to "classic" this governs how far you can travel from Earth, but as your colonies grow, the radius widens. As you build space docks the range extends. As you put in outposts, even more range. When you put in starbases, even more so.

Now turn off anomalous entities which are space monsters.

You are playing sandbox, so toggle every goal off. It's opposite of how an American game would be. You want your first campaign to keep going as you are guarateed to win as this is just exploring. 8)
http://birth-of-the-empires.de/wiki/ind ... DIFFICULTY
Minor Race Database http://birth-of-the-empires.de/wiki/ind ... r_(Minors)
Minor Race Ships http://birth-of-the-empires.de/wiki/ind ... nen_Völker
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Re: Player settings

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Your first few turns you need to increase agriculture and research and industry and mines of every kind. As you gain in wealth, you can construct more buildings. Eventually you have enough raw materials and you can construct more starships. You need colony ships that can explore and terraform and colonize. Scouts can go further. Terrans get probes that are inexpensive.
Bild
Good old Sputnik.

Now you can use transports to do three things.
1. Transport (imagine that) troops and raw materials to another sector.
2. Build an outpost.
3. A second transport ontop of the first makes a starbase.

Later you can built better ships.
Minor Race Database http://birth-of-the-empires.de/wiki/ind ... r_(Minors)
Minor Race Ships http://birth-of-the-empires.de/wiki/ind ... nen_Völker
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Re: Player settings

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Every major race gets a benefit. And every major race is roleplayed a certain way based on the morality of their people. If you are popular with the people, you can deviate and do what you want. If you always go against the people, they will hate you and so the easy difficuty then is meaningless.

Khaoran are great warriors.
Rotharians get cloaking.
Heyoun are money makers.
Omega are best all around.
Cartare are evil warped slavers who enjoy sabotage and tearing the wings off flies.

Play to your strengths, but learn how to improve in these other areas. There is no espionage and sabotage in sandbox games.
Minor Race Database http://birth-of-the-empires.de/wiki/ind ... r_(Minors)
Minor Race Ships http://birth-of-the-empires.de/wiki/ind ... nen_Völker
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Re: Player settings

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http://birth-of-the-empires.de/wiki/ind ... 8Minors%29
You will.meet a lot of very unusual extraterrestrials, all different, all with abilities. They can make unique buildings. They have different motivations. Some can make spaceships.

You want to establish trade. Youcan sell surplus to them. You will offer gifts and bribes to improve theirassessment of your species. You can terraform your own planets in sectors and colonize, but you can terraform their planets too...which they cannot do.

Terraforming is important as many planets are hostile and yet they have mines and are places to live and produce research points and build things and mine and make ships and troops.

You can't terraform gas giants which are coded in blue but can terraform M class immediately, whilenothers take many turns.
Minor Race Database http://birth-of-the-empires.de/wiki/ind ... r_(Minors)
Minor Race Ships http://birth-of-the-empires.de/wiki/ind ... nen_Völker
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Re: Player settings

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http://birth-of-the-empires.de/wiki/ind ... nen_Völker
These are the kinds of ships they have. They are all unusual and some have superior abilities.

Some are very dangerous and will shoot you down...as they presume you are a spy.

Some minor aliens are of the same ethos and have the same abilities, thus they like you more. Some have nothing in common with you...and some think you are a bug and a parasite and a cursed species.

Any of these links are in German, so if you run Google Chrome, you can autotranslate into English and it works pretty good.
Minor Race Database http://birth-of-the-empires.de/wiki/ind ... r_(Minors)
Minor Race Ships http://birth-of-the-empires.de/wiki/ind ... nen_Völker
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Re: Player settings

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http://birth-of-the-empires.de/wiki/ind ... tenklassen
This shows planet classes some of which can be terraformed.

http://birth-of-the-empires.de/wiki/ind ... Ressourcen
Planets have resources that can be mined.

http://birth-of-the-empires.de/wiki/ind ... tle=Sterne
This shows many kinds of stars.
Minor Race Database http://birth-of-the-empires.de/wiki/ind ... r_(Minors)
Minor Race Ships http://birth-of-the-empires.de/wiki/ind ... nen_Völker
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Re: Player settings

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http://birth-of-the-empires.de/wiki/ind ... n_Systemen
How to colonize a sector (not a planet). The more terraforming, the more your people will immigrate to them. Sometimes you send more than one colony ship to increase the colonists, but if you do, then you better have stored food, or a famine will happen.

The more you terraform FIRST, the more that will automatically be CONSTRUCTED when you finally colonize. That is an exploit. At higher research levels, you can get 4 of every building by doing it that way. Otherwise you would have to pay and build them all which is expensive.

Rarely some resource will not be activated or something like a space dock is unavailable. It's a glitch that is easily fixed by either a secnd colony ship colonizing or terraforming every planet,then colonizing. This works 95% of the time.

Some weird sectors have 3 Ocean planets (O class) and those can't get space docks.
Minor Race Database http://birth-of-the-empires.de/wiki/ind ... r_(Minors)
Minor Race Ships http://birth-of-the-empires.de/wiki/ind ... nen_Völker
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Re: Player settings

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http://birth-of-the-empires.de/wiki/ind ... le=Energie
Some buildings require energy so you have to build cells to power them up.

You can enter the manager and set buildings to automatically be powered up...if you have the energy. You can have the manager be the human resource manager and assign people to work.
90% of the time this works.

Or sometimes you micromanage with the production screen.
Say when there is a shortage of food as you had everyone mining or doing research.
http://birth-of-the-empires.de/wiki/ind ... e=Arbeiter
Minor Race Database http://birth-of-the-empires.de/wiki/ind ... r_(Minors)
Minor Race Ships http://birth-of-the-empires.de/wiki/ind ... nen_Völker
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Re: Player settings

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Is there a concise list of the strengths and weaknesses of the various empires ie major races?
Yes.
http://birth-of-the-empires.de/wiki/ind ... _Übersicht
This page does just that, and you look at that before choosing as you may make assumptions that are not true.

Also note that the people of those empres have expectations of what you will do as their leader. This shows how they expect you will lead. My old mentor had an expression. "Are you willing to break your leg in that ditch?" ie where is your line in the sand? What did you insist on as your ethos and what will you not deviate from under your leadership?

The people in your home sector, in your colonies, in the minor race's home sector all have a score based on what they think versus the morality of your people. Here is that score on levels.
value Section Stringtable.txt German text English text
175-194 [FANATIC] fanatical fanatic
155-174 [LOYAL] loyal loyal
131-154 [PLEASED] pleased pleased
100-130 [SATISFIED] satisfied satisfied
76-99 [APATHETIC] apathetic apathetic
50-75 [ANGRY] upset angry
30-49 [FURIOUS] upset furious
0 - 29 [REBELLIOUS] rebellious rebellious
Leaders wish they could please all the people, but this is impossible with not just the people on an entire planet, but the various people in an entire sector which can be 100 billion people, not 8.

And as leader, war is ugly. Bombing a planet makes some unhappy. Invading a entire sector of planets upsets moms and dads who sons and daughters are on that combat mission. A leader may order intelligence operatives and sleeper agents to perform espionage and be saboteurs.

But they also do research, feed the people, create infrastructure, protect their sectors with soldiers, etc. So all oif the leaders actions are measured and some minor alienrace's join your empire and they have a different cultural ethosthat may be radically different than your major alien race.

Think of the Roman Empire conquering away in what is now western civilization, but then all around the Mediterrean Sea, and they all had different culture and motivations. You can't please everyone and sometikes you as a leader will just be trying to go for a happy medium.
Minor Race Database http://birth-of-the-empires.de/wiki/ind ... r_(Minors)
Minor Race Ships http://birth-of-the-empires.de/wiki/ind ... nen_Völker
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Re: Player settings

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http://birth-of-the-empires.de/wiki/ind ... Moral.data
The people in one empire enjoy when spying and sabotage happens and in other empires, it currys no favor with the people ie they are indifferent to it. Some love watching your soldiers bomb foreign worlds and some despise it. Terrans hate it as Terrans like diversity. Other empires hate diversity and enslave diverse people.

The empires have people and soldiers and ships all along a continuum that have an easier to difficult time conquering others. "See the galaxy. Meet interesting diverse people. Kill them and let God sort them out."
Minor Race Database http://birth-of-the-empires.de/wiki/ind ... r_(Minors)
Minor Race Ships http://birth-of-the-empires.de/wiki/ind ... nen_Völker
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Re: Player settings

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Now you have watched science fiction shows where one group of people fly along in starships and rapidly meet many extraterrestrials in the same episode. Then fly to other planets and meet another and then fly home. BotE has much slower ships and the galaxy can be huge. It has to be huge as if you all lived on top of one another, you would kill each other due to proximity and arguing over resources.

Your top speed is 4 sectors per turn, which is a function of theory due to scientific research and practicality by owning starships of various kinds as they all don't go the identical speed. But this is important, a single time when doing research and when all six areas of research focus are completed, you get an one time shot at special research. And you can choose to go further in terms of range from your home sector or go faster from your home sector or make a third choice at production cost savings. So choose wisely as that is the one time you can exceed this 4 sectors per turn limitation.

Range is important too in the beginning. Gutsy explorers go in single person starships spending decades out in the far reaches of the galaxy and they have no weapons nor armor and can be shot down as spies by some. Other who have huge fleets in orbit take pity on you.Early on, you are "chomping at the bit" as you want to explore faster and need more scouts and more colony ships to go further and extend your range.

This range will define the boundaries of your empire. It's also called geopolitk, it's called your "sphere of influence" ie our empire has some inhabited systems here and claim these sectors even though no one lives on some. Be warned! Stay out! It's also called geopolitics in postmodern political theory too.
https://en.m.wikipedia.org/wiki/Geopolitik
https://en.m.wikipedia.org/wiki/Sphere_of_influence
https://en.m.wikipedia.org/wiki/Geopolitics
Minor Race Database http://birth-of-the-empires.de/wiki/ind ... r_(Minors)
Minor Race Ships http://birth-of-the-empires.de/wiki/ind ... nen_Völker
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